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ArgumentNo. 9/2017

A discussion: (Framing) Motion pictures for architecture and critical architectural discourse – semantics and forms

  • / “Ion Mincu” University of Architecture and Urbanism, Bucharest, Romania
  • / “Ion Mincu” University of Architecture and Urbanism, Bucharest, Romania

Abstract

We are used to conceive architecture in perspectives or even in sequential images, each having impact on the eye and the mind (of the preceptor as reader). Drawing architecture as status and by default as exercise is driven the imagination in resulting (sometimes) specific places and designs. Learning in architecture academies is actually based on sketching, diagramming and synthesising information through drawing, which is in fact a 2D action-and-result, residing in an imagination of a model – spatial model – of possible architecture (existent or in the process of fabrication).

As programming architecture is moving forward according with numbers of people, densities and present/future challenges of the 21st century, so are the new resources for perceiving in framing process and backwards of the impact on the new perspectives developed in new kinds of motion pictures as new cinematic dynamics.

Even a list of architecture in motion pictures will resume for the most of the public at movies presenting architects, architecture and places, or even object design, the referential of presenter and of the (film topic) theme both influence the perception differently than in static representation of images – from sketching designs, photography or even panoramas (static or 360 degree moving representations).

The proposed article is driven the sense of having architecture presented as discourse in motion pictures and new kinds of framing types of cinematic dynamics, as valuable resource for wide and academic learning, understanding the transformations on architectural design semantics and style of the 21st century. Several highlights and observations will be detailed on several examples.

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